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    General Stats & Miscellaneous Information

    lhevi025
    lhevi025
    Noobish
    Noobish


    Female
    Number of posts : 18
    Age : 34
    Location : pasig city
    Reputation : 0
    Registration date : 2009-03-27

    General Stats & Miscellaneous Information Empty General Stats & Miscellaneous Information

    Post  lhevi025 Wed Apr 08, 2009 11:35 am

    Stats and what they do

    POW = Raises basic attack power for regular attacks and skills

    DEX = Raises accuracy, evasion and defense by small intervals

    INT = Raises MP and Energy Value, which raises the damage of magical (only INT-based) skills

    STA = Raises your SP or Stamina Points

    VIT = Raises your HP or Hit Points

    It is generally recommended to follow a pure build so as to acquire all the skills as early as possible.

    ———-

    Supplementary stats and what they do

    Defense = Tolerance against enemy’s attacks

    Accuracy = The rate at which you can successfully hit an enemy

    Evasion = The rate at which you can dodge an enemy’s hit

    Melee = The rate of close-combat damage (skills and regular attacks)

    Missile = The rate of long-ranged damage (skills and regular attacks)

    Energy = The rate of magical-based damage (only INT-based skills)

    Life Points - Your character alignment (no use for now); Element for future game implementations

    Bright Points - Also referred to as the “karma” meter, the rate at which you’ll drop an item when you die

    ———-

    Elemental effects

    Fire/Blaze = Enemy’s attack speed and rate is decreased slightly; Enemy’s HP decreases slowly

    Poison/Venom = Enemy’s attack speed is decreased slightly; Enemy’s HP decreases at a fast rate

    Ice/Glacier = Enemy’s attack speed and movement is decreased; Enemy’s defense rate drops significantly

    Electricity/Lightning = Enemy’s attack speed and movement is decreased significantly


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