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    General Strategy to Building Characters

    xheLLa
    xheLLa
    Noobish
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    Registration date : 2009-03-16

    General Strategy to Building Characters Empty General Strategy to Building Characters

    Post  xheLLa Mon Apr 13, 2009 9:33 pm

    POW tree = powerful, you'll do heavy damage but
    take more damage than Dex. This type is good for
    PK.

    Dex tree = tank, you'll do lower damage but take
    less damage than Pow. This type is good for
    leveling.

    Int tree = AOE, you can attack a lot of monsters at
    once for heavy damage and you can cast magic fast.
    But in PK, if the enemies have a lot of magic
    resistance then your spells won't do a lot of
    damage. This type is very good for leveling as
    well.

    First pick a tree to specialize in, POW, Dex, or
    INT and decide you want any other skills from
    another tree (Usually a passive skill that
    increases damage).
    Level the skills just enough so that it fulfills
    the prerequisite for the next skill. The reason for
    this is that the starting skills are usually weak
    compared to the final skills. But there are some
    exceptions to this rule: You generally always max
    the passive skills and there might be an early
    skill that you will end up using even when you
    learn other skills such as archer's speed shot. You
    will be using that skill forever! So the best thing
    to do is to find out such information before you
    make the character or you'll end up having to use a
    Water later on! They cost a LOT, just trust me.
    So follow these builds with your own
    jurisdiction and judgment. There are always some
    leeway and room for customization in this game.

      Current date/time is Mon May 13, 2024 4:36 am